Posts Tagged ‘UI’

A Healthy Dose of Rambling

Friday, June 3rd, 2011

N8 and Ice Cream - Share on OviHaving been on the road for the better part of the past seven days, the news queue here has been a bit on the shrinking side. We’ve been keeping things going on Twitter (@mobileminmag) and engaging in some smaller conversatoins there. Here’s our attempt to get you caught up with where MMM.

Apps and Challenges

For example, in one aspect of the past week’s trips, Brett (one of the contributors here) and I got a chance to connect and talk about how we’d like learn better cross-platform development techniques for some of the content that we own or read. We got into talking a bit not just about apps, but things like QML, HTML5, and even the mobile web server. Being on an edge of mobile use, we’re finding that its not just a matter of having access, but there’s sometimes when ownership and accountability needs to also be a part of the pie.

That goes into the Kiosk Evangelism project that MMM has been a part of and some of the challenges there. As a project, its going through a leadership transition. Some of the questions though influence practices and understandings. For example, if creating a mobile-tuned service (such as the digital library component of Kiosk Evangelism), does it make sense to go native with an app, or use the browser and possibly something like Modernizr to create a UI that plugs into several systems an scales well. Does such a UI need to also be offline-context-sensitive, and if so how?

There’s also the challenge of owner rights. Church Mag recently opined about jail breaking and it caused me to go back into the archives a bit and relook at just how free we are to customize devices or interfaces. Certainly, there’s a challenge all around if you want to do something right.

Some are better than others with challenges. I’m always impressed at the energy and execution behind Logos and YouVersion and their latest projects serve as a solid measure of encouragement. Of the many support and feature updates for the application and service, I’m impressed the most with how YouVersion is paying attention to how we hear the Word. Audio and native language features ring most relevant for a lot of folks. Logos has released Vyrso which is basically a reader that goes beyond just Bibles. Through that system, I wonder how many budding authors will take up the challenge towards creating content that empowers and reveals the impact of the Gospel? Seems like as good a channel as any to do so.

Events and Movements

On the other side of happenings, there are several events and movements happening that all have something to do with how we approach (or at least view from our perspectives) mobile ministry.

The Uplinq Conference recently concluded. We attended this last year and had a great time as a part of the WIPJam Panel talking about opportunities and challenges for mobile developers. This year, the conversations started on mobile and there was a lot of innovations presented in mobile and blended reality computing.

Due to scheduling, we cannot attend this year’s Muther Hackathon, but we certainly want you (or your dev team) to get out there to it. If you would like passes, shoot us a message or tweet as we have a few free ones to give away.

MMM will be at the ICCM conference in Indiana in a few weeks. We’ll be speaking on a session about mobile ministry, actually breaking down that sketchnote that we’d posted here last week. We’d love to connect with you if you are going to be there.

And don’t forget about the Carnival of the Mobilists. Though its now on a once-per-month posting queue, the selection of articles that makes it to each Carnival seems to get better and better. This month No. 249 is being hosted over at Francisco Kattan’s site. Now that I’m not in my car or in front of folks for a few hours, its definitely something that will enter my rested reading time.

MMM Team and Role

Personally, I’m having fun with a new mobile (the Nokia N8) and some of the challenges around using it with my personal approach to mobile. That part has been fun, but its also led to finding some nuggets that would be valuable here.

Our team has taken some heavy shots personally and spiritually lately. Its been an honor to keep them lifted in prayer, but having been sick last week definitely showed me just how fragile all of us can be.

What is MMM’s role? We point to what’s happening. Unfortunately, we’re also finding that people sometimes need help with finishing what they started or just telling their message in a manner that’s able to be heard. To some extent, we are a media initiative, and to another, we’re just some hands and feet to some parts of the Body that want to move forward with a pure and honest depiction of the Gospel in their contexts.

That makes for a wide and deep role for us. And honestly, one that a single person has trouble with, let alone a small team. If you’ve been interested in getting involved with helping us share the stories of faith and technology, get in contact with us. If your heart is in other areas, and you’d just like to know how we can be supported, get in contact with us.

We’ve got some house-cleaning to do on some of the pages here we know – and we’ll get to those items in time. In the meantime, there’s a Body using this tech that’s asking for the road that isn’t techie or overly theological. We’re helping to cut a trail, rambling on about what we find as we do ;)

 

Failing to Remember the Bible App Experience

Wednesday, March 2nd, 2011

Screenshot of Palm Bible+ running on Palm T5Over at my personal website, I threw open a thought about how I forgot about the experience aspect of Bible applications because of changes in how I engaged the content. Here’s a snippet:

It used to be the case with Bible apps that I was very tied to the user experience within the application. But, I that changed a bit as I got involved with the Katana project. Yes, there is/was a need for getting a solid and usable experience for Bibles on the Maemo platform, but it wasn’t a pressing need for me. In fact, I wanted that project more because of the needs a visitor to MMM had more than my own. By the time the application got to a testing state, I was already steering away from the collection of Bibles that I owned, the application(s) that accessed them, and spent more time in-between the text pasting snippets of Scripture to notes and linking comments to pages and commentary online.

Read the rest of Failing to Remember the Bible App Experience.

Many of you have talked about the juggling of Bible software platforms because of different content offerings. Because of that juggling (of applications or libraries), does the software platform matter more or less than the content and what you can do with it?

 

Technical Issues and Practices in Mobile Ministry

Thursday, October 21st, 2010

Each conversation about mobile ministry brings it’s own insights and challenges. Some of those challenges are of a technical nature and require the understanding of items related to content product and design. Here are a few resource links to address some of the technical items I have recently encountered:

What are some of the resources that you use in creating those mobile innovations that bolster your mobile ministry efforts? Or, what kinds of resources would you like to see more of?

 

Wading Through Reading Interfaces

Saturday, July 17th, 2010

In the years since MMM has been inked and online, there have been several types of interfaces posed as what’s next. In a slideshow shared at SlideShare, the idea of interactive reading and its accompanying devices and interfaces as it’s changed in this new century are explored.

A friend asked me yesterday what Bible application that he should choose to use for his iPad. I didn’t just have a question to him of whether he wanted something for reading or studying, but also how he planned to interact with the content. This is the kind of decision that digital interfaces will add to the decision process around reading. For developers, its going to be an interesting set of challenges to play with. For readers, well, what kind of stroke do you use to swim through content?

 

The Changing State of Devices and User Interfaces

Tuesday, May 25th, 2010

It’s a good time to give a small update towards a recently purchased iPad, and also what I feel is something that I think we miss in respect to the many devices and user interfaces that we have to deal with.

First, iPad Thoughts
Let me just say off the top that I like the iPad not because of applications or screen size, but because the battery life is absolutely amazing. My impressions really begin and end with the fact that the device can last all day (in a coffeehouse setting). And for my uses, I’m just using the web browser. Tons of windows open at a time mind you – and an occasional blog posting such as this one – but really, its Wi-Fi all the time. Amazing really.

Lot’s of questions have come from folks asking if it has a USB port. And then I ask them why it needs one. Usually the answer is “to put files on there.” Then I ask them, what kind of files and the conversations get silent. We’ve become used to managing files on portable media, but not really understanding of why we do that (obvious answer: because you need a non-online ability to read or edit something). Thing is, for many of these folks, these are files (documents, multimedia, etc.) which they usually access next to an Internet connection. So why not use something like email, or fancier like GDocs instead? For them, its a different way of thinking and acting, but one to consider with the iPad.

Which Leads to User Interfaces
User interfaces – or UIs – are interesting. On many computers, because we are used to the keyboard and mouse methodology, we are accustomed to controls and behaviors that take advantage of these items. For example, we look for keyboard shortcuts just about everytime we have a keyboard. With the iPad, that line of thinking needs to go out of the window – even mores than some other mobile devices which have touch screens.

The iPad doesn’t make any concessions to ways of interacting with content/media that act as if they first need a mouse and/or keyboard. Everything is designed with the idea of touch and go. And its actually to the point that there are some actions that could use a gesture or better touch-style control, but those don’t exist – such as managing browser windows. The device, and its software, don’t rely on former methods in order to make the point that you can interact with content. It’s designed so that you don’t have to assume much of anything.

Hence this really interesting paradigm of use and behavior that develops with the iPad and similar-sized devices. You have this device that’s the size of a book, that’s simpler than many books, and that allows you to forget that there’s a such thing as a power supply nearby – and you simply just use it. If not careful, the simplicity of the UI and the functionality around it takes what was previously a chore in terms of engaging content, and makes it into “the way it always was.”

When designing for a touch-based UI, this is the kind of thinking that needs to be cultivated into function. The fact that we physically touch digital planes means that we can (and sometimes do) ascribe a deeper sensory connection to it. It’s not just a Bible reader, but I’m touching and manipulating the very lines that make up the Bible so that I better understand it. This is similar to the student who has a pack of highlighters and the resultant multi-color textbooks. The colors and actions of highlighting allows for a kind of interaction with the content that makes it easier to recall and reuse the content. In the same way, touching allows for a newer (or older, depending on your perspective), relationship to content.

When a site is well designed for the size and ability of modern-day touchscreen devices, its not just another site – it becomes another type of experience. If done really well, and then control mechanisms are contextual, you don’t miss the former methods at all, but do wonder why it took so long for things to get this simple.

In relation to the iPad, this is how using it makes me feel. I look forward to digging into the various unique applications that have been designed for this platform – and don’t just want to display content, but want to present ways of engaging it that are deeper, wider, and altogether more engrossing than other types of media. With mobile, mobile w/touch, this is very much the bar to be reached, and the bar to be explored.

 

Comparison Thoughts on the iPad and Bible Study Apps

Monday, May 17th, 2010

If there’s anything that we know about here at MMM, its this idea of using mobile tech to increase one’s ability to understand and share Scripture. This has led to many thoughts here and other places on the topic, some better than others. Over at Bible Software Newsletter, this topic is revisited with the iPad taking the focus and some approaches taken with software. Here’s a snippet:

…I downloaded the free app and then downloaded several free resources and purchased the concise 3 library and the NIV with study notes. Pros: For now this is my go to app while in church. It is easy to use and easy to get around in. I wish I could test the original language resources and strong’s numbering, but I already have access to those in other programs and could not justify the cost. I think this is where Olive Tree separates themselves from the others. They actually went head to head against Mac and PC programs at SBL! Olive tree also has the most options for background and text colors and lots of free resources. Cons: only 1 additional window and I would like to click on a word and look it up a dictionary…

Read the rest of this review.

One thing seems really obvious; its not the content, but the user interface that determines the appeal on a tablet platform. Should provide some interesting lessons to be applied over time.

 

Face the Book (v1)

Sunday, November 29th, 2009

This past Saturday, I kept up with the Bible Software Shootout as many who were in attendance were tweeting about the happenings. One thing I can say about whatever that was happening there, it looks like a lot of the major software developers really got the point that the user interface of a Bible application means nothing if people cannot simplyget in the Book.

This attetion to user interface design is totally a by produt of the impact that the iPhone has made on the entire computing industry. That’s not to say that many software products and services don’t suffer through feature-itis. Many do and will continue to. But, it is to say that there are some areas where people are getting it, and one of them just happens to be within the realm of mobile bible software.

So let me ask you this simple question: when you are ready to read a verse/passage in your Bible, how many steps does it take between you thinking about it and you getting there? How many steps after you’ve gotten to that verse/passage does it take for you to do the next thing (meditate, journal/bookmark, send it to a friend, etc.)? Its these kinds of questions that software developers think about often when they are developing the software that you like. And you know something, there are a lot of answers that they come up with. The simplest one though is always the hardest to pull off – keeping your eyes in the text.

This is something that paper books have a lock on. Its easy, you read, highlight, pull another book from the side to make a note, but the text is still there. No matter where you go, you must face the book in order to engage the text. The user interface is that simple.

And so here’s my challenge and exortation to those who were at that challenge, and those who are developing other software Bible solutions: What can you do with your product to keep a person’s eyes in the text of Scripture while still offering the featurs that enable you to differentitate from your competitors? Because if you can do that, then it won’t matter what version(s) you offer, or even the cost of your product. People will be drawn to the text – and therefore to engaging with God. Drawing people to Him, will bring in the sales and solutions you seek.