Was reading some good news the other week from our friends in Egypt who were talking about a book fair they were having, and it indeed is a good thing to have these. Besides a moment of being able to swap, share, and purchase books across authors and subjects you might have normally come across, its another aspect of sharing something that God’s given you with someone who might not have had access to the same materials.
Of course, that got me thinking on the lines of electronic books, ebooks, and how we’d probably not hear too much about book fairs where people are swaping, sharing, and purchasing these. The model for ebooks doesn’t seem to make something like this happen easily. Then again, there is the lending feature that some ebook services offer, and that does point to something that could be done here.
I thought a bit further, and my thoughts asked about my experiences and the testimonies with the Kiosk Evangelism Project, Door43, and Open Church. These are all projects which aim to make available some of the depth of locally- and globally-produced text, audio, and video material using technologies developed in and around the Internet. What if these kinds of projects could be extended to the idea of a eBook book fair? What could that look like?
First, there’d have to be some kind of library of content. If I’m thinking like the Kiosk Evangelism Project, then that should definitely be a few Seagate GoFlex Satellites configured in a room, with numbered SSIDs (for example [book fair name] a-d #1, [book fair name] e-j #2, etc.). This would enable those participating to at least be able to identify from their connected devices that content is available. I’d also have some kind of moderator there with a central laptop (?) that has all of the content on that device which would be used to transfer content to those persons who have devices which aren’t able to connect to the GoFlex units. I’d probably opt to have them organized by subject, rather than author, with that central laptop admin being the “librarian” – helping with searches, connecting to the LAN, etc.
Second, I’d have the GoFlex units labeled on a table with chairs and snacks around them. I’d probably do something fun like a scavenger hunt or something like a “speed dating” effect where people only sit in a space for a little bit of time. I’d encourage them to talk with each other about what they are downloading, what they like, and what they don’t. Probably having some kind of survey to be filled out afterwards (low tech with paper, high tech via SMS).
Lastly, I’d turn it into something of a traveling book fair and connect with the local worship centers and schools asking them to have prepared resources they’d like for people to be able to download and read. From the main laptop, I’d want to provision the libraries with that material before the book fair gets started. And (if possible) give them some kind of report (EpiSurveyor) towards what people downloaded and if there were any reported problems with that content (low tech paper, or high tech SMS again).
Thinking about this more, one could actually skip the LAN server piece, and just hand out memory cards with random selections to each table of people, do a once-over on how to share the content via Bluetooth or card swapping, and make a ebook fair happen on the level of each table. But, then ask people to remember a marker that was on their card and move to another table after a certain amount of time. At the end of the session, the memory card they have in hand is what they get to keep and they are just asked to do the same kind of sharing with friends/family/co-workers.
It feels like this would be a good way to show that our mobile/connected devices can be included within these kinds of social situations. We’d also see something of a different conversation when some people might decide to download some books but request others in print. In this way we can serve two kinds of readers, while electronically having the audio and video files that speak to those who might prefer something less textual.
What are your thoughts? Any reason why this wouldn’t be a good idea? Or, would anyone be interested in trying to make this happen (connect with us and let’s see what can happen)?

It probably doesn’t need to be stated because its often felt. But, I do think that in the race to use this technology
One of the kinks that you tend to run into when you have a Sunday schedule like ours (i.e., visiting many churches/fellowships per month), is that of the holiday season. You have some groups which do a great job of trying to center their communities on the “holy” part of the holidays. Then, you have others who seem like they are doing everything they can to get rid of that materialistic mentality all-to-common for this time of year. IMO, if every church simply observed Advent, that might not be so hard to do.
When I speak with people about MMM, some people ask about Bible and religious-based applications. What’s always neat is when after offering their opinion about what it is they are/aren’t using, I ask them what would be their ideal application. Interestingly enough, the answer to this always sounds like some aspect of faith digitally applied rather than faith-knkowledge retreived from somewhere (the paradigm of Bible apps).
A few years back,
Saw this 




Continuing on Resolution #4: Raising the Bar on Mobile UX Standards
Sunday, January 22nd, 2012With that starting point, we want to highlight a bit more about Mobile (UX) Standards and in referencing that All Books Project, and some of the items to keep in mind whiile moving forward in your mobile initiatives this year and beyond.
Mobile UX Standards
It is assumed that the idea of what makes for a great mobile user experience is pretty easy – just grab yourself an Apple iPhone and use it for a week or two, then switch to another platform for the same amount of time and note how often you frown, toss the device, or find yourself limited in some fashion. And while we can agree that Apple’s iOS platform does make for some suitable claims towards what makes a good mobile experience (consistency, quality, variety of applications, etc.), its not the only mobile experience, nor does it answer every question anyone developing, selling, or using mobility will ask towards.
Over at UX Mag, an excellent article talking about mobile standards beyond the styleguides, frameworks, and guidelines that would usually reference as we develop apps makes an excellent point:
*List formattting added
Beyond simply saying “we want to go mobile” or “let’s use this or that to go mobile,” you really have to ask core questions about the interaction and steer adamantly towards those goals. What happens when you don’t steer specifically towards the goal, understanding these kinds of questions throughout, is that you end up with a glut of features, conflicting brand messages, dis-engaged users, and missed opportunities to deliever the depth of the Gospel that you/your group intends that application or service to portray.
Start With A Picture, Ask Until the Ink Dries
With the All Books Project, I started with an idea in my head (more efficient Bible reading on my personal mobile device that wasn’t limited to closed-licensed texts), and started scraping together what was needed and what wasn’t in order to make that happen. I boiled things down to two features: reading and searching. And then I took to one of my favorite apps on my iPad (Tactilis) to sketch some reasonable ideas towards how I would get there.
This UX flow document is my gage of whether I’m meeting my goals. If I am, then the lines here continue to make sense. If not, then I go back to this document towards what I (originally or later modified) thought and ask whether my thinking should continue down the path I’m or, or get back on course to what was drawn.
One of the pieces of interaction that I’m aiming for with All Books is a sliding popup for when I click on those verses with footnotes. The feature is harder to implement than its drawn. But, because I’m clear towards what I want to do when the popup is envoked, how its interacted with, and how it is dismissed, I can keep my programming focused and timelines (generally) well kept.
A Good Mobile UX Is Also Your Feedback Loop’s Process
In designing an effective mobile user experience (UX), you also need to take into account the development/design of your support infrastructure. As we talked about once before when developing mobile web apps, you need to have in place the resources not just to build the app, but to support, maintain, and maybe even update it.
Build, Get It Out There
After I was able to figure out my issue relating to displaying content within All Books, I needed to start using it. It didn’t matter that there was (noted) performance issues or the inability to see the footnotes as I’d like. Getting it into my normal use allows me to catch things that I’d not considered in my initial development and design, and then adjust on the fly without effecting other pieces of the project. For example, I realized that for all the work I did with makng this a spatially-orienting design, I still felt lost when navigating. The insertion of colored indicators on the section that I was within helped this considerably, and it was a few lines of code to add to do this (1 CSS class and 1 JS statement).
With that: do you have your mobile UX resolution refined now. Its the middle of January, don’t let too much longer go by.
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