One – and probably the most popular – method of utilizing mobile a a channel for ministry is that of the mobile app. I’m working on a future piece that talks some about the return on investment question in regards to mobile ministry. But until that posts, I’d like to point to an excellent perspective on mobile apps from the marketing side of the mobile conversation from the folks at MobiThinking. Here’s a snippet:
…“When I saw the mobile winners at Cannes Lions, I immediately tweeted how the majority of the advertising festivals tend to think of mobile marketing only in terms of iPhone apps,” comments Leo Xavier, CEO, Pontomobi, the Brazilian mobile agency that built the official Cannes Lions mobile apps. “Obviously, it is a disappointing to see that four Gold mobile winners are nothing but an iPhone app. I really like the Heineken Starplayer app, though, because it is based on the new concept of co-viewing. And, yes, the best option to deliver that experience is an app. The problem here is that it is only for iPhone.” (Apple devices were about 3.5 percent of handset sales in 2010, so focusing on iPhone-only will exclude the vast majority of the client’s customers)…
Read the rest of Why Ad Agencies Like Mobile Apps at MobiThinking.
We do have some understanding of what works for mobile apps, but not necessarily what always works with those apps when “ministry” is envoked as part of the platter. Effective mobile ministry apps are few and far in between – at least if we have some common measure for what makes an effective mobile ministry app. So that approach is quite important. Probably mores than the app itself.
And now for a question to consider, if you are thinking of a mobile application as the/one of the methods that you will use for mobile ministry, what aspects of investing in that approach are you most unprepared for?